Animation Exposé 2022

The students and staff of the University of Hertfordshire’s award winning Digital Animation Programme would like to invite you to our annual end of year celebration: Animation Exposé 2022.

This year the Exposé will be taking place on Friday 27th May, running from 9.30am to 5.00pm.

After two years of taking place as an online only event, this year we’re excited to announce that the Expose will be returning to campus as a live, in-person event running in The Forum Theatre on our College Lane Campus.

The day will include our usual mix of special guest speakers from industry and the very best of our student short films, showreels, game trailers, comics and concept art.

If you’re looking for some of the finest graduating digital artists and animators in the UK this year, then look no further than the University of Hertfordshire and the Animation Exposé. Our graduates work in over 500 Animation, VFX, Games and Visualisation studios across the world.

Keep an eye on where we’ll soon be publishing the full schedule for the day and details of how to reserve tickets for the event.

For those unable to attend in person, we’ll also be publishing information about how to watch the proceedings via an online livestream.

Watch it Live


09:30    Registration 

09:50    Opening Talk 

10:05    INDUSTRY SPEAKER – Third Floor – Stuart Ash 

10:40    INDUSTRY SPEAKER – 2D Freelancers – Matt Partridge and Harriet Gillian 

11:15    Error Compilation 2022 Short Film 

11:20    BREAK

11:40    INDUSTRY SPEAKER – K9 Digital – Ashley Sparling 

12:15    INDUSTRY SPEAKER – Blue Zoo – Will Lloyd-Cook 

12:50    LUNCH

14.00    Welcome back & First Year Short Film 

14:15    Expose Showcase 

16:30    BREAK

17:00    Award Presentation with Industry Guests 

17:45    Event close.

Getting Here

The Forum Theatre
The Forum
College Lane Campus
University of Hertfordshire 
AL10 9AB 



After the show, why not join staff and students at the School of Creative Arts end of year show. Where you can view all the amazing projects that we just couldn’t squeeze on the big screen.

– Playable Games

– Comics + Concept Books